In a major shift, Sony's PS Studio boss Hermen Hulst reveals the company's new approach to live service games, emphasizing quality and diverse player experiences after past failures. Learn how PlayStation aims to create iconic franchises.
David Hayter, the iconic voice of Snake, shares his thoughts on the Metal Gear Solid Delta: Snake Eater remake. He wishes for a chance to re-record his lines after 20 years of experience. Find out more about his reflections on this beloved game!
The wait is over! Hollow Knight: Silksong has a confirmed release date this September, ending a seven-year journey of anticipation. Discover why it took so long and what fans can expect!
In a recent podcast, Microsoft executives discussed the transformative future of Xbox, including a surge in first-party content, expanded Xbox Game Pass, and innovations in cloud gaming, hinting at an exciting next-gen console on the horizon.
This week’s Indie World showcase featured exciting new titles for the Switch, including UFO 50 and Mina the Hollower. Discover what's coming to your favorite platform in the indie gaming scene!
Sega is set to release 'Shinobi: Art of Vengeance,' a stunning 2D game by Lizardcube that proves the enduring appeal of hand-drawn art in video games. Discover how this title merges nostalgia with innovation!
Krafton is gearing up for a court battle as former leaders of Unknown Worlds sue after their abrupt removal from Subnautica 2's development team. The controversy centers around the game's delayed launch and fan expectations.
In a surprising move, Raven Software faces layoffs amid Microsoft’s sweeping job cuts in the gaming sector. Industry experts question the need for cuts at a studio tied to a record-breaking franchise. Discover the implications for the gaming industry and Wisconsin's potential as a new gaming hub.
The future of Subnautica 2 hangs in the balance as developer Unknown Worlds faces off against parent company Krafton in a dramatic legal battle. With a $250 million bonus at stake, tensions have reached a boiling point.
Blizzard announces the end of new content development for Warcraft Rumble, citing struggles to meet expectations. Amidst Microsoft layoffs, the studio shifts focus to in-game events and bug fixes.