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Team Cherry Unveils the Secrets Behind Hollow Knight: Silksong's Challenge

9/19/2025
Hollow Knight: Silksong's developers discuss the game's challenging design at ACMI, emphasizing player exploration and strategies to mitigate difficulty. Is it too hard or just right?
Team Cherry Unveils the Secrets Behind Hollow Knight: Silksong's Challenge
Discover Team Cherry's insights on Hollow Knight: Silksong's difficulty and explore the fine line between challenge and frustration in their latest game.

Team Cherry Discusses the Difficulty of Hollow Knight: Silksong at ACMI

In an exciting development for Hollow Knight: Silksong fans, Team Cherry's co-directors, Ari Gibson and William Pellen, recently addressed the game's difficulty during an event at the Australian Centre for the Moving Image (ACMI). This discussion comes on the heels of the first patch for the much-anticipated metroidvania title, which aimed to balance the challenge posed by its early bosses. The patch has stirred conversations among players about whether the game strikes a fair balance between being challenging and becoming a frustrating slog.

Balancing Challenge and Exploration

Gibson highlighted the core philosophy behind the game, stating, "The important thing for us is that we allow you to go way off the path." This approach allows players to choose between a direct route to the game's conclusion or a more exploratory journey that reveals hidden secrets and alternate routes. This duality in gameplay is designed to cater to different player styles, offering both straightforward challenges and opportunities for discovery.

Despite acknowledging that Silksong includes moments of significant difficulty, Gibson emphasized the value of exploration as a tool for players who may find themselves struggling. He suggested that wandering off the main path can provide valuable opportunities to mitigate challenges, encouraging players to learn from their environment and adapt their strategies.

Learning Through Gameplay

While some players may find the idea of learning in a video game daunting, Gibson reassured them that exploration and experimentation can lead to a more rewarding experience. He quipped, "Learning? In a video game? Come on lads, I can't be doing that," humorously referencing the mental fatigue many gamers feel after a long day. However, he urged players to embrace the learning curve as a part of the Hollow Knight: Silksong experience.

Development Differences: Hornet vs. The Knight

Gibson and Pellen also shared insights into the differences between developing Silksong and the original Hollow Knight. One of the notable changes is the character of Hornet, who boasts superior agility and skills compared to the Knight. This necessitated the creation of more complex enemy designs to match her unique abilities. Pellen explained, "The basic ant warrior is built from the same move-set as the original Hornet boss," incorporating elements like dashing and jumping while adding new mechanics to keep the gameplay challenging.

As players eagerly await the full release of Hollow Knight: Silksong, discussions like these shed light on the game's development and the thought process behind its design choices. The balance of difficulty and exploration remains a central theme, encouraging players to engage deeply with the richly crafted world Team Cherry has created.

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