Following the tremendous success of the Resident Evil remakes, it comes as no surprise that Capcom is diligently working on additional projects to breathe new life into classic titles. Among the most highly requested remakes are the celebrated 2000 spin-off featuring Claire Redfield, Code Veronica, and the GameCube prequel, Resident Evil 0. Excitingly for fans, credible sources have repeatedly confirmed the development of both titles, indicating that we can expect to see them in the near future.
We are thrilled to confirm that the Resident Evil 0 remake is indeed in the works. Our sources have provided us with intriguing details regarding the project, including plot enhancements, casting information, and insights into its overall development. This remake has reportedly been in development for several years, operating under the codename “Chamber,” a clever nod to the protagonist, Rebecca Chambers.
As per reputable insiders, the voice and performance capture work for the Resident Evil 0 remake with new actors is slated to begin in 2024. Among the cast is Jon McLaren, known for his role as Star-Lord in the 2021 game adaptation of Guardians of the Galaxy and his performances in Far Cry 5. McLaren's resume indicates that he is involved in “Project Chamber” as a lead role, likely portraying Billy Coen, the co-protagonist, alongside Rebecca Chambers.
Given these casting developments, it appears that the original voice actors from the game may not reprise their roles, which aligns with the common practice seen in previous Resident Evil remakes. This casting choice could provide a fresh perspective on the beloved characters.
In terms of the storyline, the Resident Evil 0 remake aims to expand upon the original plot while retaining its core elements. However, be warned that minor plot spoilers lie ahead! One of the notable new storylines involves the game's initial segment set on a train, focusing on a character who was only mentioned in the original.
This previously unnamed train conductor will now play a more significant role in the remake. In a new scene, he seeks Rebecca's assistance to halt the train's acceleration, only to betray her by locking her in with zombies to make his escape. Following this betrayal, Rebecca later encounters him again in a different game zone, where he interacts with another enigmatic character who seems to be privy to the overarching plot.
Fans familiar with the lore may have their suspicions about this mysterious figure, but it’s important to note that these plot elements were not present in the original game. This suggests that the remake will adopt a more cinematic structure, enhancing the storytelling experience.
Despite all these exciting updates, it seems we still have a wait ahead. Insights from insider DuskGolem indicate that Code Veronica is expected to launch first, with a rumored release in Q1 2027. Meanwhile, the Resident Evil 0 remake is targeting a release in 2028. In the meantime, fans can look forward to the upcoming ninth main installment, Resident Evil Requiem, which promises to be the most ambitious yet, featuring a return of the beloved character Leon Kennedy.
In an interesting twist, Capcom has reportedly avoided re-releasing classic entries to ensure players experience the newer remakes, which the company believes provide a "superior experience." This strategy not only builds anticipation but also reaffirms Capcom’s commitment to delivering high-quality remakes that resonate with both new and returning players.