This year, Magic: The Gathering is experiencing an unprecedented surge in popularity, attributed to a plethora of exciting crossovers and a swift release of new sets. However, this newfound attention has also sparked concerns regarding the broadening aesthetic of the game. With the introduction of experimental in-universe sets and the much-discussed “Universes Beyond” series, which brings an array of licensed material into the game, players are questioning the direction of Magic's visual and thematic identity.
Recently, Mark Rosewater, the head designer of Magic: The Gathering, published his 2025 State of Design article on the official Magic website. This comprehensive piece reflects on player feedback and the lessons learned from nearly every major set released in the past year, up to the release of Edge of Eternities on August 1. Rosewater addresses significant fan concerns regarding the game's mechanics and aesthetics, particularly the tendency to abandon themes after each set, which creates a disconnect with players who appreciate deeper mechanical support.
One of the key issues raised by Rosewater is the game’s increasing complexity, driven by the multitude of interactions that arise even when new mechanics appear deceptively simple. Among the most compelling critiques highlighted in the article is the perception that Magic has occasionally ventured too far into the realm of the mundane, straying from its fantastical roots. Sets like Bloomburrow, Duskmourn: House of Horror, Foundations, Aetherdrift, Tarkir: Dragonstorm, and the Final Fantasy crossover have sparked discussions on this topic.
In his analysis, Rosewater pointed to Duskmourn, a horror-themed set that incorporated direct references to contemporary horror media and included everyday objects from our world, such as sneakers and baseball bats. He noted, “Players, it seems, are not fans of what I’m going to call ‘mundane modernity.’” While sets like Kamigawa: Neon Dynasty and The Brothers’ War successfully blend science-fiction elements without alienating fans, Duskmourn's inclusion of commonplace items detracted from the immersive fantasy experience that players cherish.
As Rosewater explained, not every Magic set must strictly adhere to fantastical themes. Recent collaborations, such as those found in the Universes Beyond series with franchises like Doctor Who and Warhammer 40,000, have blended elements of fantasy with science-fiction and real-world inspirations. However, the challenge remains to ensure that these aesthetics resonate with the core identity of Magic.
With the upcoming release of the Marvel's Spider-Man set just a month away, players are eager to see how the game will integrate the superhero narrative with its traditional fantasy elements. While the set promises to include fantastical components, its foundation is rooted in the so-called “world outside our window.” This balance will be crucial in determining whether the set meets the expectations of Magic fans or faces backlash akin to that of Duskmourn.
As Magic: The Gathering continues to evolve, the lessons learned from previous sets will be essential in shaping its future. With the community's feedback at the forefront, players will be watching closely to see if Spider-Man can navigate the delicate balance between innovation and tradition when it hits shelves at the end of September. For those interested in staying updated on the latest in the world of Magic, as well as news from franchises like Marvel, Star Wars, and Doctor Who, be sure to keep an eye on your favorite news sources.